#pragma once

#ifndef CORE_H
#define CORE_H

#include "pre.h"
#include "Chess.h"
#include "Asset.h"
#include "ChessBoard.h"
#include "game.h"
#include "Image.h"
#include "Manager.h"
#include "Player.h"
#include "Position.h"

#endif // !CORE_H